Over 15 years experience working in the movie and video game industries creating characters and creatures. Teaching at a college level for over 5 years, and sharing my knowledge with students both online and in workshops. Passion for both sculpting and painting. Experience with 3d printing and collectible figure creation. Polygonal modeling and texturing for games and film. Rapid sculpting and prototyping of character designs. Strong understanding of the character pipeline from initial design to engine implementation.